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| 1.1 Commissioner ... The OSPC Hockey Pool League Commissioner is William Hepburn. 1.2 Deputy Commissioner ... The Deputy Commissioner is Norman Paulsen. |
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| 3.1 To determine
the order of selection in the Draft ... Pick an NHL team...then choose a time & period that you think their last goal will be scored before draft night. The draft order will be determined by a ranking of how close you are to the actual time. 3.1.2 Notes & Rules ... 1. Final deadline for entries is 7 p.m. on the night before the draft. 2. Overtime counts as
a period. Overtime goals count in the calculation. Shootouts do not count. 3. If your team is shutout..then
the previous game is used. 4. You may change your lottery time up to game time, but may only pick a new time from teams which have not started their last game. 5. Once the game you picked
has started, you cannot change your time. 3.1.3 Tie-Breaking Method ... In the event of a tie, the higher ranking goes to the participant whose chosen time precedes the actual time. If still tied (in the case of participants who selected different teams) then the deciding factor will be the time difference to the 2nd-to-last goal (or if still tied..the 3rd-to-last goal,etc). 3.2 Maximum Number of Teams ... The total number of teams in the league will be limited to 24. |
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| 4.1 When ... The Draft is held on the 2nd, 3rd or 4th Saturday afternoon of the season, decided upon by a majority of teams (but contingent on both the Commissioner and Deputy Commissioner being able to attend). Ties are broken by the Commissoner. In cases where none of the dates would result in majority attendance, an alternate date may be selected. 4.2 Draft order is ... Round 1: 1-2-3-4-5-6-7-8-9-10-11-12-13-14-15-16-17-18-19-20-21-22-23-24. Round 2: 24-23-22-21-20-19-18-17-16-15-14-13-12-11-10-9-8-7-6-5-4-3-2-1. Round 3: 1-2-3-4-5-6-7... and so on. There are 15 rounds. 4.3 Who/what to draft ... You will be drafting 15 players. They may be any number of forwards, defencemen or goaltenders. Keep in mind that during the season only 11 of your players are actually "dressed" at any one time and have their points count in the Hockey Pool standings. The 11 are made up of a maximum of 6 forwards, 4 defencemen, and 1 goaltender. The other 4 players are "on the Farm"..and their points don't count in the standings. 4.4 Time limit ... When making a draft selection after completion of Round 1, the person selecting on behalf of their team has a maximum of 2 minutes to make a player selection. If that person fails to make a selection in the alloted time, then their team will be penalized and the team with the next draft pick will be asked to make their selection. Once that team has selected or has had their alloted time expire, then the penalized team will be allowed to make their missed selection. |
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| 5.1 Divisions ... There will be two conferences (Eastern & Western)..both divided into two divisions. You may choose which division you would like to be in. Selection will be in the reserve order of the draft..obeying the limit for number of teams established for each conference and division. There is one exceptional provision - father/son (husband/wife, etc) teams will not be placed in the same conference although either team has the authority to waive that provision. All trades and signings will be posted weekly. 5.2 What players' stats count ... Forwards.. Points only. Defencemen.. Points.. plus additionally.. Plus/Minus on a weekly basis. Minus +/- counted as Zero. Goaltenders.. Points.. plus additionally.. Wins (worth 1 point each).. .. plus.. Shutouts (worth 10 points each - shared shutouts worth 5 .). Only 11 of your players are actually "dressed" at any one time and have their points count in the standings. The 11 are made up of a maximum of 6 forwards, 4 defenceman, and 1 goaltender. The other players are "on the Farm"..and their points don't count in the standings. Stats will be calculated from Day 1 of the NHL Season. 5.3 Publishing of stats ... Stats are published every Monday (up to an including Sunday's games). The official tally will be from the NHL website. 5.4 Deadlines ... You may dress or scratch (send to the farm) players at any time. Stats for the new player will start (and for the former player will end) beginning the following Monday's set of games. Weekly deadline is 7 PM Monday. 5.5 NHL standings ... Teams are ranked as follows.. 1. Most points. 2. Fewest games played. 3. Most regulation wins (ROW). (4. Head-to-head record.) 5. Goal Differential. (#4 used for Final Standings only..not used during the season.) 5.6 OSPC league standings ... Teams are ranked in each conference as follows.. 1. Most points. 2. Most points this week. 3. Most points previous week. The overall leader is declared the winner of the Anthony Chir Memorial Trophy. 5.6.2 Standings tie-breaker ... Ties in the final standings will be broken by most points in the last week of the season..or if still tied..the previous week. |
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| 6.1 NHL team pairings
... Every week you will be paired with an NHL team determined by the NHL standings as of the weekly stats update time. The pairing for the 1st eligible week is with your corresponding NHL conference. The following week you will be paired with the opposite NHL conference. Pairings will then continue to alternate every week until the trade deadline. Additionally in each conference..the lowest ranked teams in the previous weeks per-weekly point totals will also be paired with the remaining NHL teams in reverse order. 6.1.1 Uneven OSPC conference pairings ... The lowest ranked NHL team in the conference with less teams will be shifted to the conference with more teams. 6.2 Signings of free agents ... At any time before the Trade Deadline (as defined in 7.3), you may sign a player from the official roster of the NHL team that you are linked to providing that player is not currently on any OSPC Hockey Pool team. You must then release one of your current players..who then becomes available to others. The official NHL team roster includes that of all of its minor league affiliates. The official source for rosters will be the Hockey News website depth charts. There is a signing fee of $1. The signed player becomes a member of your team the upcoming Monday at 7 o'clock in the evening. Eligibility of signed players will be decided by the Commissioner. Signings, once officially registered with the league, cannot be undone. A current list of already-signed players will be maintained and made available on this website. Signings will be posted on at least a weekly basis. 6.2.2 Free signings of unrestricted free agents ... Each team gets 1 free signing, which can be used at any time during the Regular Season before the Trade Deadline. The team signing will not have to release a player to make room for the free signing. This in effect gives all teams a trade-notwithstanding base of 16 players. |
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| 7.1 Trades ... Any number of players may be traded..including 2 for 1s, 3 for 2s, etc. ..even if the trade results in your team having fewer than the required dressed forwards, defencemen, etc. Even if you end up having 20 players, a maximum of 11 can be dressed. Trades come into effect the following Monday, with the same deadline method as in above section. All trades must be approved by either the Commissioner or Deputy Commissioner. Trades that receive disapproval from both Commissioners will be denied. Ridiculously lop-sided trades will not be approved. Trades are not allowed between teams who share the same full or partial ownership..or whose full or partial owners are related..nor can de facto trades be made by using two or more 3rd party trades within the same hockey pool week (Monday-Monday). Trades will be posted on at least a weekly basis. Trades, once officially registered with the league, cannot be undone uni-laterally. 7.1.2 Trades involving commissioners ... In lieu of article 7.1, trades involving a team managed by the Commissioner must be approved by the Deputy Commissioner. Trades involving a team managed by the Deputy Commissioner must be approved by the Commissoner. 7.1.3 Trading NHL Rights ... You have the ability to trade your weekly rights to an NHL team..alone or as part of a player trade. If any team with traded rights does not sign a new player before the weekly deadline, then the original trade (and any subsequent trades involving players from the original deal) will be declared null & void. Future considerations cannot be made part of any trade. 7.2 Holiday roster freeze ... There is a co-incidental holiday roster freeze in late December (no trades/signings allowed). A trade will be considered to have occurred at the time of the notification to the commissioner (in the case of an E-mail..the time of E-mail transmission). 7.3 Trade deadline ... The trade deadline is Midnight ET at the end of the day of the NHL trade deadline. |
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| 8.1 All-Star game .... Stats from the All-Star Game will count separately for special All-Star Game prizes, except during Olympic years. +/- will not count. All goals & assists will count, except for shootout goals. The winning goalie (the goalie on the ice when the winning goal is scored) will be credited with 2 points. In the (very) unlikely event that one team gets a shutout..the 3 goalies involved will each get 2 points (or in the event of a goalie injury during a game..a pro-rated division of 5 points..rounded off to the nearest point). 8.1.2 Olympics ... During the Olympic years, the All-Star Game is replaced by the Olympics. Stats from the Olympics will count separately for special Olympic prizes. +/- will not count. All goals & assists will count. The winning goalie will be credited with 1 point. Shutouts are worth 2 points. Shared shutouts are worth 1 point. Shootout goals do not count. 8.1.3 Tie-breaking method ... Ties will be broken by the following format: 1. First to point total. 2. Goals before assists. 3. Primary assist before secondary assist. (Goalies with SO points will have been considered to have earned their points at the end of their game). |
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| 9.1 Making the play-offs
... The top 3 teams in each division and 2 wild card teams in each conference will make the Cup play-offs. 9.2 Play-off match-ups ... The division leaders will be ranked 1-2. The wild card teams will be ranked 7-8. #1 will be matched up with #8. #2 will play #7. The 2nd & 3rd place teams in each division will be matched up. The two conference winners will play for the Cyclone Taylor Cup. Home ice advantage will mean that in the event of a series tie..the series goes to the team with home ice advantage. 9.2.2 Home-ice advantage ... In the event of a series tie..the series goes to the team with home-ice advantage. In the first two rounds, the higher-ranked team will have home-ice advantage (regardless of regular-season points). In the conference and cup finals, home-ice advantage goes to the team with the most regular season points (with ties in points broken by the NHL's regular season tie-breaking procedure). 9.3 Eligible players ... You will dress 10 players made up of any number of forwards, defencemen and goaltenders. The same 10 will play the entire play-off round. If you win a play-off round..you will absorb your defeated opponent's players..and then make a new selection of 10 players to dress for the next round. Deadline for selecting your dressed players is the start of the first play-off game of that round..otherwise the commissioner will automatically select your players determined by regular season stats. In the league final, both teams may use leftover players from their conference consolation round teams. 9.4 What players' stats count ... Point structure will be the same as regular season..except that Defencemen +/- will be on a per game rather than per week basis..and goalie shutouts will be reduced from 10 to 2 points. 9.5 Consolation rounds ... Teams that miss the Cup play-offs will play-off in the consolation rounds. Same player point structure as that used in the Cup play-offs. Home-series advantage goes to team with most regular season points (using regular season tie-breaker method if required). Number of consolation rounds will be as follows.. 2 non-play-off teams.. 1 consolation series (9 E vs 9 W). 4 non-play-off teams.. 2 consolation series (9 E vs 10 W, 9 W vs 10 E) then consolation final. 6 non-play-off teams.. 3 consolation series (9s vs 11s (E vs W), 10s vs 10s) then round-robin+ final. 8 non-play-off teams.. 3 full consolation rounds (9s vs 12s & 10s vs 11s (E vs W), 9/12 vs 10/11, final). Odd no. of non-play-off teams.. same as lower even no. matchups - except lowest-ranked matchup includes the leftover team. Those 3 teams play head-to-head in one series.. a round-robin. At the conclusion, the winner absorbs the 2nd place team's players. The consolation winner is ineligible to compete for the Cyclone Taylor Cup. 9.6 Concurrent original team competition ... In addition to the play-offs and consolation rounds, there will be a secondary competition involving all teams using their full regular season roster through the entire play-offs. 9.6.2 Tie-breaking method ... Ties will be broken by most regular season points. |
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| 10.1 2024-25 Winnings/Prizes ... Total Prize Money = $ 900 + $ signing
fees Regular Season 4-Nations Face-Off 1 x $ 5 .. Consolation Final Winner. Play-Offs 8 x $ 15 .. 1st Round Winners. 4 x $ 25 .. 2nd Round Winners. (Total $ 40) 2 x $ 50 .. Conference Final Winners. (Total $ 90) 1 x $ 100 .. Play-off Champion. (Total $ 190) Concurrent Play-Offs 1 x $ 30 .. Most points in the play-offs. 1 x $ 20 .. 2nd most points in the play-offs. 1 x $ 10 .. 3rd most points in the play-offs. |
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Contact The Commissioner |
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